Course Outline
Introduction to Industrial Virtual Environments
- Applications in manufacturing, energy, and operations
- Overview of Unity, Blender, and Visual Studio roles
- Examples of simulation and training use cases
3D Modeling with Blender
- Basics of Blender interface and workflows
- Modeling industrial equipment and layouts
- Optimizing assets for real-time rendering
Visualization with Unity
- Setting up Unity projects for industrial environments
- Importing and configuring Blender models
- Applying materials, lighting, and animations
Programming Integration with Visual Studio
- Configuring Unity with Visual Studio
- C# programming basics for system logic
- Connecting to external data sources and control systems
Building Interactive Industrial Simulations
- Creating user interfaces and interactive controls
- Simulating machine operations and workflows
- Hands-on lab: building a functional simulation
Integration with Control Systems
- Industrial protocols and system connectivity
- Data exchange and monitoring
- Hands-on lab: linking Unity environment with external system data
Advanced Applications and Optimization
- Performance tuning for industrial-scale environments
- Extending simulations with physics and automation
- Case studies: training and digital twin applications
Summary and Next Steps
Requirements
- Basic knowledge of programming
- Familiarity with 3D modeling concepts
- Understanding of industrial systems or processes
Audience
- Industrial engineers
- Automation specialists
- Simulation and visualization developers
Testimonials (5)
Trainer was very knowledgable, was very helpful.
Thilini Alwis - Te Manawa Taki Trauma System
Course - Visual Studio 2022 IDE
Learning about the software
Peter - Coleg Cambria
Course - Blender: 3D Modeling Fundamentals
I liked that I had the chance to exercise.
carmen mocanu - Nanotec Electronic Bulgaria EOOD
Course - Unit Testing with C#
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!